Lots of choice in type (Motorbike, Truck etc) Vehicles are more prominent, albeit still sought-after and highly valued rare relics ala Fallout 2.Aesthetic focus on post-war culture, "desertpunk" tribalistic Mad Max stuff, this is the furthest "gone" the Old World has been visually - works with the rural setting.Soundtrack by Mark Morgan and Nobody's Nail Machine, focus on post-war Middle East/Mongolian Steppe/tribal fusions meant to represent new world.Worldmap travel would be more intricate with menu-based story vignettes and an Oregon Trail style system in an optional "Survival Mode" where ration management is relevant in order to make traversing the Wasteland less monotonous.Systems/Rules wise I'd port (with some further tweaking) my personal PnP system (primarily the combat portion).Pre-rendered backgrounds, turn-based, isometric.One is isometric and the other first person. I have two ideas floating around, both are intended for potential future PnP campaigns but I thought about them as games at one point.
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